Intellivision has launched the Amico Home app for Android mobile devices with the intention of later publishing this software on iOS.
This app allows you to play titles designed for the Amico console, announced in 2018 and whose launch should have occurred in 2020. Three years later, the company is still looking for investors to produce the hardware.
Amico Home requires two different devices connected to the same wireless network to play: one mobile will serve as a controller with the Amico Controller app and the other will run the game
In theory, the official Amico controls will be compatible with this app via Bluetooth, but they have not yet been released for sale and there is no date for their arrival.
There are two games currently available: Astrosmash and Missile Command; Shark! Shark! and Side Swipers. Buyers of physical editions of Amico games (which went on sale in 2021 without hardware to run them on) will receive codes to unlock them in the app.
Phil Adam, current CEO of Intellivision, assures that “launching the Amico controllers on the market is critical in our production strategy” but the company needs “additional investments” to start producing both the controllers and the consoles themselves. Adam hopes that the app will give them a boost when it comes to obtaining the financing they need.
The current Intellivision company emerged in 2018 after the purchase of the brand by composer Tommy Tallarico, producer of the Video Games Live concerts. Intellivision was originally associated with a console produced by Mattel in the late 1970s and 1980s to compete with Atari.
The Amico was announced as a console for a casual and family audience, with an estimated release for October 2020. In 2020, units of the console were put on sale in reserve, managing to place 10,000 units of a special edition and about 100,000 to chains. of stores in 2020. They also ran a crowdfunding campaign on FIG that raised $5.5 million.
Since then the console has done nothing but accumulate delays and controversies. In February 2022, Tallarico left his position as CEO of the company to Phil Adam and a few months later a large round of layoffs took place within the company.
In November of last year, content creator Harris Michael Brewis (hbomberguy) published a video that begins by talking about the origin of Roblox’s OOF sound and ends by analyzing the controversial figure of Tallarico. Brewis shows that Tallarico apparently misled Amico’s investors by announcing that there were people associated with the project who had already left the company for the crowdfunding campaign (during several fragments but in particular starting at 1h:37min).